Welcome to the Dubious Engine. This series of blog posts is my attempt to fully explain how to write a basic Physics Engine. The full source is available at: https://github.com/SaintDubious/DubiousEngine
Table of Contents
- Introduction
- See Also: References
- Math
- Physics
- Collision Detection
That’s all for now. Writing these takes time, so it might be a while, but here are some other ideas:
- Collision Detection – EPA
- Collision Detection – Contact Manifolds
- Collision Response – Constraint Solver
- Collision Response – Friction
- Broad Phase Collision Detection
- Cheats – Baumgarte and Coefficient of Restitution
- Cheats – Warm Starting
- Optimization – OpenCL